At a Glance:

Grades:10, 11, 12, 9
Subject:Math; STEM (Science, Technology, Engineering, and Math)
Topic:Math, Geometry, Transformations, Rotations, Reflections, Translations
Lesson Length:45 mins - 1 hour

Standards / Framework:

What will students learn in this activity?

Students will create a comic that provides definitions of rotations, reflections, and translations in terms of circles.

What should students know before this activity?

Students should know the types of rigid transformations (rotations, reflections, translations).

How can teachers introduce this lesson?

  • Ask students
    • “What are rotation, reflection, and translation?”
    • “What makes these rigid transformations?” (The size and shape of objects are preserved).
    • “How are these transformations used in art and architecture?”

What will students do?

  • Have students discuss the definition of and examples of rigid transformations.
  • Have students create a comic that illustrates each of the rigid transformations: rotation, reflection, and translation.

How can teachers wrap up the lesson?

  • Have students share their comics with the class or in small groups.
  • Have students explain the types of transformations to each other.
  • Have students discuss why it’s important to be able to communicate mathematical ideas in visual form.
  • Discuss alternate names for the transformations.
  • Emphasize that transformations appear often in art and architecture and are used to create computer graphics for movies and video games.

How can teachers differentiate this activity?

  • Allow students to use the speech-to-text feature.
  • Allow students to work in pairs or groups as needed.
  • Allow students to use the voiceover feature to read their comics aloud.
  • Students may have varying degrees of visual interest in their representations.