Subject: STEM (Science, Technology, Engineering, and Math)

Lesson Length: 30 - 40 mins

Topic: Coding

Grade Level: 6, 7

Standards / Framework:

Brief Description: In this lesson, students will define a coding term by describing and providing an example of it in context.

Know Before You Start: Students should have coding experience and be familiar with basic terms, e.g., command, algorithm, loop, bug/debug, event, conditional, parameter, variable, iteration, if-statement, function, input, output.

Hook:

  • Read and discuss the sample comic.
    • What is a conditional?
    • When would you use a conditional when coding a video game?
    • What conditionals have they come across while playing a video game?  
  • Have students brainstorm a list of other coding vocabulary words.
  • Discuss what each word means in the context of coding.

Activity:

  • Using the sample comic as a guide, have students create a three-to-four-panel comic.
  • The comic should include:
    • Panel 1: The coding vocabulary word.
    • Panel 2: The meaning of the chosen coding vocabulary term.
    • Panels 3-4: An example of the word in context.

Closure:

  • Without using the coding vocabulary word, have students read panels two and three of their comic to a partner to see if the partner can guess the word.

Differentiation:

  • Allow students to use the speech-to-text feature.
  • Allow students to use the voiceover feature to read their comics aloud.
  • Allow students to work in pairs or groups as needed.

Resources:

  • Comic to print or display

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