Subject: STEM (Science, Technology, Engineering, and Math)
Lesson Length: 30 - 40 mins
Topic: Coding
Brief Description: In this lesson, students will define a coding term by describing and providing an example of it in context.
Know Before You Start: Students should have coding experience and be familiar with basic terms, e.g., command, algorithm, loop, bug/debug, event, conditional, parameter, variable, iteration, if-statement, function, input, output.
Hook:
- Read and discuss the sample comic.
- What is a conditional?
- When would you use a conditional when coding a video game?
- What conditionals have they come across while playing a video game?
- Have students brainstorm a list of other coding vocabulary words.
- Discuss what each word means in the context of coding.
Activity:
- Using the sample comic as a guide, have students create a three-to-four-panel comic.
- The comic should include:
- Panel 1: The coding vocabulary word.
- Panel 2: The meaning of the chosen coding vocabulary term.
- Panels 3-4: An example of the word in context.
Closure:
- Without using the coding vocabulary word, have students read panels two and three of their comic to a partner to see if the partner can guess the word.
Differentiation:
- Allow students to use the speech-to-text feature.
- Allow students to use the voiceover feature to read their comics aloud.
- Allow students to work in pairs or groups as needed.
Resources:
- Comic to print or display
Suggested Content Packs: